Scarytown is a large settlement inside of an area of former suburban sprawl. Almar and Bars and Nob are to the north, Peterb and Automil are to the south. Scarytown takes up a large stretch of land under a highway overpass, as well as stretching out both to the north and south of it.
From what residents of the Waystation have gathered, the raiders of Scarytown are violent, but territorial. They’re unlikely to go further north than Bars and Nob or further south than Automil. That said, they are violent and well-armed, and their gunfire has been heard more and more in the area recently.